Insight VR

MacWorld Reviews Battle for Vesta

by john on Feb.24, 2010, under Uncategorized

James Savage at MacWorld took a look at Battle for Vesta today. It came away with 3 out of 5 mice in what I think was a very fair and accurate review. As positives he cites intuitive controls, “buttery smooth” graphics, and solid space combat. As cons he lists pretty much what I myself think are the problems: need more variety in enemies, upgradable ship, and multiplayer.

I can say right now that head to head multiplayer isn’t happening, but all the rest is coming eventually. I do wish he had used a more compelling screenshot, but the game is so fast that it is really hard to generate your own while playing.

2 comments for this entry:
  1. Islam

    just wondering if you tell me how did you reflect IR point to obtain the correct right and left movements “So mirror you did”

    In addition,Why do i need to use 2 IR sources one is enough to used as pointer

    Thanks for clearing the info,

  2. john

    Islam,

    Not sure why you’re commenting on this post and not one that is related to the wiimote stuff.

    You can use the x values (I average the two of them) to determine left-right positioning.

    You are right that you can use a single IR source if all you want to do is point at things.

    I use two sources because with two sources I can use the angle they form with the horizontal to determine head tilt and the distance between them to determine how close they are to the wiiMote.

    I hope that makes sense. Let me know if you need further clarification.

Leave a Reply

Looking for something?

Use the form below to search the site:

Still not finding what you're looking for? Drop a comment on a post or contact us so we can take care of it!