MacWorld Reviews Battle for Vesta
by john on Feb.24, 2010, under Uncategorized
James Savage at MacWorld took a look at Battle for Vesta today. It came away with 3 out of 5 mice in what I think was a very fair and accurate review. As positives he cites intuitive controls, “buttery smooth” graphics, and solid space combat. As cons he lists pretty much what I myself think are the problems: need more variety in enemies, upgradable ship, and multiplayer.
I can say right now that head to head multiplayer isn’t happening, but all the rest is coming eventually. I do wish he had used a more compelling screenshot, but the game is so fast that it is really hard to generate your own while playing.

February 25th, 2010 on 8:26 am
just wondering if you tell me how did you reflect IR point to obtain the correct right and left movements “So mirror you did”
In addition,Why do i need to use 2 IR sources one is enough to used as pointer
Thanks for clearing the info,
February 25th, 2010 on 12:37 pm
Islam,
Not sure why you’re commenting on this post and not one that is related to the wiimote stuff.
You can use the x values (I average the two of them) to determine left-right positioning.
You are right that you can use a single IR source if all you want to do is point at things.
I use two sources because with two sources I can use the angle they form with the horizontal to determine head tilt and the distance between them to determine how close they are to the wiiMote.
I hope that makes sense. Let me know if you need further clarification.